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- 数学知识
Mathematics for 3D Game Programming and Computer Graphics (Third Edition) - opengl
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Real-Time Rendering, Third Edition
3.游戏开发优化
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大神blog 推荐
总入口
http://iquilezles.org/www/index.htm
raymarching知识
http://iquilezles.org/www/articles/raymarchingdf/raymarchingdf.htm
shader 教程
https://thebookofshaders.com/
数学工具推荐
3D数学建模
https://academo.org/demos/3d-surface-plotter/
2D数学建模
https://www.desmos.com/calculator
shader 建模专用
http://www.iquilezles.org/apps/graphtoy/
shader 网站推荐(高级)
shadertoy
https://www.shadertoy.com/
glslsandbox
http://glslsandbox.com/?page=1
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